letture consigliate

recommended

game art/aesthetics

game design

 

game design: getting started
 


Chris Bateman & Richard Boon
21st Century Game Design
Charles River Media, 2005

Disponibile qui

 

 

 

Nanu Swamy
Basic Game Design & Creation
Charles River Media, 2005

Disponibile qui.

 

 

 

Patrick O'Luanaigh
Game Design Complete
Paraglyph Press, 2005

Disponibile qui

 

 

 

Richard Rouse
Computer Game Design: Theory and Practice
Wordware Publishing, 2004

Disponibile qui

 

 

 

Bob Bates
Game Design
Course Technology, 2004

Disponibile qui

 

 

 

Staffan Bjork & Jussi Holopainen
Patterns in Game Design with CD (Audio)
Charles River Media, 2004

Disponibile qui

 

 

 


Tracy Fullerton,, Chris Swain & Steven Hoffman, Steven
Game Design Workshop: Designing, Prototyping, and Playtesting Games
CMP Books, 2004

Disponibile qui

 

 

 

Donald A. Norman
Emotional Design: Why We Love (or Hate) Everyday Things
Basic Books, 2004

Disponibile qui: English, Italian

 

 

 

Peter Lunenfeld
Design Research: Methods and Perspectives
MIT Press, 2003

Disponibile qui

 

 

 

Andrew Rollings & Ernest Adams
Andrew Rollings and Ernest Adams on Game Design
New Riders Publishing, 2003

Disponibile qui

 

 

 

Chris Crawford
Chris Crawford on Game Design
New Riders Publishing, 2003

Disponibile qui

 

 

 

David Freeman
Creating Emotion in Games: The Craft and Art of Emotioneering
New Riders, 2003

Disponibile qui

 

 

 

Richard Bartle
Designing Virtual Worlds
New Riders Publishing, 2003

Disponibile qui

 

 

 

Andrew Rollings
Game Architecture and Design
New Riders Publishing, 2003

Disponibile qui

 

 

 

Ralph Koster
A Theory of Fun for Game Design
Paraglyph Press, 2004

Disponibile qui

 

 

 


Sheri Graner-Ray
Gender Inclusive Game Design: Expanding the Market
Charles River Media, 2003

Disponibile qui

 

 

 

Tom Meigs
Ultimate Game Design: Building Game Worlds
McGraw-Hill/Osborne Media, 2003

Disponibile qui

 

 


 

 

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